For the last few days, I’ve been playing Star Command, a mobile game that’s had people excited for a very long time now. Beginning life as a Kickstarter project, it’s gone through several major delays, and arrives this week on the App Store an example not just of excellent portable strategy, but of the realities of Kickstarter funding as well.
I’m not saying it’s a bad game. Far from it. The Star Command that is here, now, is fantastic. Putting you in the shoes of a starship captain, ala Captain Kirk, you’re in charge of the running of said starship, from the (albeit basic) tasks of building facilities and hiring crew to the management of that crew and right down to the firing of the ship’s weapons.
You travel the galaxy completing story missions, can stop off for some grinding to level up your crew, and all the while, the game is surprisingly funny.
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