Earlier this week, video game studio Lion Shield launched a crowdfunding campaign on Fig. The company sought to raise $15,000 for its latest project, Kingdoms and Castles, and within a matter of days secured its initial funding target.
Kingdoms and Castles, which was notably inspired by the SimCity series, Banished, and Stronghold, is described as a game about growing a kingdom from a tiny hamlet to a sprawling city. The players’ kingdoms must survive a “living and dangerous world,” which may include Viking raiders, dragon attacks, and beast discoveries. There’s no telling what each kingdom will experience will trying to grow.
City design objective is simple: players must layout and expand their town strategically to improve peasant happiness and attract more residents. Each kingdom must tax the residents as a way to fund their castle, make sure all are fed in the winter and survive plagues, and also throw special events or build areas that will make residents happy. Along with keep residents alive and happy, each kingdom must be able to defend themselves. This means to build walls and towers to keep out dangers.
The studio explained the soul purpose of the campaign is to raise funds for the following:
- Cover some remaining costs for development, publishing, and release, along with sound effects, music, and software licenses.
- Attract more players to the alpha test and beta test to make sure is as strong as possible for release.
Those who back the project may receive various perks, such as Kingdoms and Castles’ digital copy, thank you in credits, access to beta, soundtrack digital copy, even their name in the pool for in-game peasants. All perks are expected to be delivered by 2017’s second quarter.
Kingdoms and Castles’ Fig campaign is set to close on January 5th.
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