As we punch the clock on 2012, we can safely call it the year of Kickstarter … at least for games.
After developer Double Fine (The Cave, Psychonauts) broke the crowdfunding concept wide open with its hugely successful campaign that raised over $3.45 million to produce a classic-style point-and-click adventure game (tentatively titled Double Fine Adventure), everyone wanted in on the concept. That led to the games category exploding on the site.
If you’re still somehow not aware, Kickstarter is a platform that creators can use to get funding for their projects from a lot of different people in exchange for small rewards, copies of the final product, or simply credit — and not from investors who will get a percentage of ownership in return. Inventors and creative people must pitch Kickstarter users on an idea, and then the public can contribute small (or large) sums of money if they want it to come to fruition.
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