First Metaverse “Earn to Play” Football Game MetaSoccer Raises €2 Million

MetaSoccer, an earn-to-play football metaverse developed primarily on the blockchain, says it has raised  €2 million to launch the first football game in the metaverse.

In a release, Barcelona-based MetaSoccer said that investors include Play Ventures, Defiance Capital, Parafi Capital, DAO Maker, Kyros Ventures, Metrix Capital, and Peech Capital.

MetaSoccer says it targets both play-to-earn players and football fans to enter the new metaverse. MetaSoccer co-founder and COO, Patxi Barrios, says they aim to create “a new generation of digital-native football players and clubs, which in the coming years will achieve similar ratings to those of professional football leagues.  Ultimately, we aspire for the next Messi to be born in the metaverse and play on a platform like ours.”

MetaSoccers states that it will develop and execute the virtual video in 2022. MetaSoccer views itself as part of a new sector that is combining blockchain technology, decentralized finance, sports betting, and football.

MetaSoccer explains that its users own their assets on the gaming platform (teams, stadiums, players, etc.) and transactions are made with the MetaSoccer Universe (MSU) token.

Players have the ability to create and lead their own teams and generate revenue while playing. The game is designed to closely resemble real clubs because the user can generate income through their assets, by renting their stadiums, or by selling players.

MetaSoccer reports that it has sold 72 million MSU in a private pre-sale and 18 million in a public pre-sale.  The public sale of its token will be on December 7th through the DAO Maker platform. Additionally, the NFT drop sale will take place on December 25 on the MetaSoccer marketplace. MetaSoccer will not operate secondary trading stating that if a secondary platform develops it would operate independently of the company.

MetaSoccer’s business model is predicated on NFT digital assets, transaction fees and sponsorships. Core regions are Europe, Latin America and Asia.



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