Independent game developer Digitalis is having another go at crowdfunding their first person space simulator game on Kickstarter. With a lower goal and re-invigorated project, Skyjacker hopes to raise $150,000 over the next few weeks to be able to help fund a game release date of July 2014.
Their previous crowdfunding campaign launched in May 2012 had a $200,000 goal but fell far short by raising only $42,916. The game relaunched on Kickstarter almost immediately closing in July 2012 much closer to their $200,000 fundraising objective capturing support of almost 3000 supporters.
Digitilus will use the $150,000 for co-op multiplayer and a mission creator system. The release will be compatible with Windows PC, Linux and Mac, and will offer intense space combat missions in an open world in which players control customizable starships as they hijack, destroy and loot enemy vessels.
“We started development of Skyjacker because we noticed there was a lack of quality space combat games for fans of the genre, and as space exploration enthusiasts we wanted to change this,” said Eugene Zhukov, CEO of Digitilus. “Since introducing Skyjacker to the community, we’ve received immense support from players and although we are committed to funding and completing the project ourselves, a successful Kickstarter will enable us to solidify the game and speed up the launch, providing galactic aficionados with all the features they want, much sooner than planned.”
Comments from backers were encouraging and many previous supporters had returned to enthusiastically support the game once again.
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