Why Kickstarter’s not going to change its all-or-nothing policy anytime soon

It was bound to happen eventually. Video game crowdsourcing via Kickstarter finally had its first so-close-it’s-unfair moment, when M.U.L.E.-inspired trading sim Alpha Colony missed its $50,000 goal by just $28.

Pledgers drove funding up to 99.94% of the game’s asking price, but because of Kickstarter’s all-or-nothing policy, developer DreamQuest Inc. will see absolutely nothing of the $49,972 that was pledged to the game.

As it turns out, missing its goal was a blessing in disguise, but that’s really beside the point.

Read More at Gamasutra



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