Continuing to build more hype for the new game, Red Ash, the creator Keiji Inafune and his team at comcept USA has launched a second crowdfunding campaign for its 92-minute feature film through website, STUDIO4℃FUN&.
Inafune teamed up with STUDIO4℃ for the film’s Kickstarter last month (this was also after the launch the video game’s initiative). Although the game was unable to achieve its initial $700,000 (but will still be published thanks to Fuze Entertainment), the video successfully raised $162,882 from 1,869 backers.
The film’s campaign reads:
“Red Ash THE ANIMATION is envisioned as a fast-paced, entertaining film in which unique characters explore various stages.
“We call it a treasure-hunting animation. Progressive stages of the adventure will be created by STUDIO4℃ creators, artists whom we wish to collaborate with, and young up-and-coming talents. The idea is to incorporate different worldviews by bringing together creators of diverse talents to develop each new stage of the adventure. The ultimate vision is to produce a movie involving dozens of talented creators!”
The comcept USA team announced in a recent update:
“At first, we aim to reach $127,118 of $260,000 (2nd goal), and make a total 30 min film.
While we keep the amount of the 2nd goal ($260,000) same as the original plan, we added 4 more minutes to the 2nd stage. So it’ll be [12 min (1st stage/ funded on Kickstarter)] + [8 min + 4 min (2nd stage)] + [6 min Special Ending] = total 30 min. Also we divided $260,000 into two platforms: STUDIO4℃FUN& and Motion Gallery (for Japanese).
“When we reach the goal of either STUDIO4℃FUN& ($127,118/ international fundraising) or Motion Gallery ($120,000/ fundraising in Japan), STUDIO4℃ confirms the production of the 2nd stage. (In case the total amount does not reach $260,000 by the end of the two campaigns on 14th Oct., STUDIO4℃ will try and secure budget for the shortage.) We will go for the next 3rd goal when total $260,000 is funded.
“Pledges will be charged instantly, but don’t worry, in case both platforms fail to reach the goal, raised fund will still be used to create animation, in proportion to the amount of fund, such as extending runtime, making spin-off story of the main characters, or creating opening animation!”
This new campaign is set to close on September 15th.
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