Jay and Silent Bob: Chronic Blunt Punch is a side-scrolling 2.5D, over-the-top multiplayer tag-team brawler whose action escalates as the player travels deeper into the mall of purgatory. The team is creating the narrative through environment, design, combat and a new conversation combat system called the Convo Combo mode. This mechanic changes the dynamics of enemy showdowns through cutting insults combined with an intricate facial animation system that bonds dynamic fighting with timed phrase matching.
In Jay and Silent Bob: Chronic Blunt Punch, players get into a tag team combo fight fest and wreak havoc on their foes with fists, feet, and the magic of self-esteem-destroying jibes while embarking on a mission to find their long-lost pot customers trapped in an Orwellian mega super shopping mall. The mall turns out to be a Utopian labyrinth with apartments, restaurants, hospitals and everything that a post-World War II nuclear bunker would contain—with apparently a candy coating of fun.
The studio previously noted:
“With the help of Kevin Smith, Jason Mewes, and the SmodCo team, we bring you the appropriately named, Jay and Silent Bob: Chronic Blunt Punch. Pushing the boundaries of humor and stories portrayed in games, we are co-designing an experience that weaves together the tone and wittiness of Kevin’s movies with fast-paced combat.
“Kevin and Jason will contribute voiceovers and storyline feedback for continuity and dynamic gameplay. We will work with many talented folks who have taken part in other Kevin Smith classics such as Chasing Amy and Mallrats in order to keep the worlds consistent and true to the View Askew-niverse.”
Unfortunately, although Jay and Silent Bob having a huge fan base, the campaign has yet to reach the initial target and is currently at $309,000. Despite the funding struggles, the Interabang Entertainment crew remains optimistic and revealed this week that Clerks characters, Randall and Dante, will be in the game as well.
“The real Clerks themselves, Brian O’Halloran and Jeff Anderson are working with us on voiceovers and support for their characters! The duo will help Jay and Lunchbox on their journey with assists and information as you traverse through the levels. We will introduce more concepts and animation as we develop the gameplay surrounding these characters.”
The game’s crowdfunding campaign is set to close next week.
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